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Чтобы открыть консоль нажмите Enter на NumPad(справа).
Стрелками вверх и вниз просматривайте предыдущие команды.
 PageUp & PageDown - просматривайте историю консоли.
 
 
 Функции консоли
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 LoadGame [имяфайла] - Загрузить игру с именем файла
 SaveGame [имяфайла] - Сохранить игру с именем файла
 JournalRecordStart [имяфайла] - Записывать игру в файл с именем(повтор)
 JournalRecordStop - Прекратить запись
 JournalPlayStart [имяфайла] - Начать проигрывание записи(повтора)
 JournalPlayStop - Остановить проигрывание
 Shadow - Невидимость
 Superman - Неуязвимость
 FarPlane [distance] - Установить дальность заднего плана
 ForestLODDist [distance] - Смена дистанции LOD для лесов
 
 
 toggleAI               - включить/выключить AI
 report                 - for debug build, goes through all the ai and reports what behaviors they are doing
 togglePlayerInvis      - makes it so the player doesn't show up in ai threat lists
 timeFactor F           - clock speed multiplied by F
 playerRunSpeed F       - player run speed multiplier (ai run speed not affected)
 run                    - скорость бега игрока 1 раз - 10, 2 раза - 1
 autowin                - победа
 quit                   - выход
 teleport [x y z]       - teleports the avatar to the location if it's valid.  uses "mark" position (see below) if no arguments.
 
 badtree [radius]       - finds trees that are too close to each other or an obstacle wall.  radius defaults to the character collision radius plus some                        slop.  dumps info to error_out, so it will be in the log file on a release build.  puts flames at the location of the bad trees
 
 cover name radius n      -- will display up to n cover points within "radius" of character "name".  if the character's name has any spaces in it, replace them with "_".
 findcover x y z [radius] -- prints cover point found for the players position relative to a threat at x y z to the debug log, radius is optional
 loc                      -- prints the players location to the debug log
 names [radius]           -- turns on a text display of character's names, out to a radius (optional, default is 10 meters)
 aiinfo                   -- adds what the ai is doing to the string shown by the names command
 airoe                    -- like aiinfo, but puts the movement and combat roes over their heads
 hidecorpse               -- toggles name display for corpses (also have to have names on to see them)
 
 "path [x0 y0 z0] [x1 y1 z1]" -- tries to generate a path from 0 to 1.  if 1 is not specified, tries to generate a path from 0 to the avatar's position.  if 0 and 1 are not specified, tries to generate a path from a "mark" position (see below) to the avatar's position.  with no arguments, will try to use mark2 and mark. if the arguments to the command are wrong, an alarm sound is played.  if a path is successfully generated, a voice says, "yes".  if not, a voice says, "we're short on time, let's move out."
 
 "mark"  -- stores the avatar's position for later use with the path command
 "mark2" -- stores the avatar's position for later use with the path command
 "trail" -- shows the safepoints generated by fireteam leaders as flames
 
 aimerror [horizontal vertical] -- sets the range of horizontal and vertical error (in meters) of the aim location.  with no arguments, prints format and current value to the debug log.  you should generally use this to make them inaccurate.  default .15 and 0.05.
 miss [min] --  sets the minimum horizontal and vertical error (in meters) of the aim location.  with no arguments, prints format and current value to the debug log.  default 0.
 
 ToggleShowPerfCounters - toggles off/on all performance counters. ( Note this will turn off/on everything )
 perf - exactly like "ToggleShowPerfCounters", but easier to remember and to type
 
 ToggleShowFrameRate               - toggles off/on frame rate counters.
 ToggleShowTotalStats              - toggles off/on totals stats.
 ToggleShowLevelStats              - toggles off/on level stats.
 ToggleShowActorStats              - toggles off/on actor stats.
 ToggleShowInterfaceStats          - toggles off/on interface stats.
 ToggleShowEffectsStats            - toggles off/on effects stats.
 ToggleShowTextureMemoryStats      - toggles off/on texture memory stats
 ToggleShowSystemMemoryStats       - toggles off/on system memory stats. (Note:this only includes the memory for the vertex array, face array, vertex buffers, and index buffers. )
 
 
 - Command map debug commands -
 magic8ball      - shows all of the enemies on the CM
 obstacles       - shows all of the obstacle walls, transition lines and collision cylinders
 cmbackground    - toggles the background bitmap in the command map
 cmcover         - toggles showing all of the cover points on the command map
 cmbehavior      - shows the names and what the actors are currently doing
 nwmsgdump       - toggles network messaging display/logging
 
 res640         - change to 640x480 resolution
 res800         - change to 800x600 resolution
 res1024        - change to 1024x768 resolution
 res1152        - change to 1152x864 resolution
 res1280        - change to 1280x1024 resolution
 res1600        - change to 1600x1200 resolution
 
 ammo            - toggle unlimited ammo for all firearms
 refill          - replenishes the avatar's entire inventory
 kit [filename]  - changes the avatar's kit
 unlockhero      - unlocks the next hero character in the campaign
 tracers         - toggles display of tracers on human weapons
 
 For Debugging
 tracer [scale] [speed] [red] [green] [blue] [alpha]
 humantracer [scale] [speed] [red] [green] [blue] [alpha]
 [scale]                                scales tracer from base size.
 [speed]                                changes speed
 [red][green][blue][alpha]      color values must be from 0 - 255
 
 NOTE: possible uses
 tracer 1.0                     changes scale only
 tracer 1.0 100.0               changes scale and speed
 tracer 1.0 100.0 255 0 0 255   changes scale, speed, and color
 
 (Есть ещё много других комманд, но только эти работают)
 Будут вопросы обращайтесь Buthus@mail.ru(скинуть оружие покруче)
 
 
 
 
 
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