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the overall game, and it is _nasty._ Murthley is a tough player.
Those of you who remember playing against Stauf in the "microscope"
puzzle in 7th Guest or the "honeycomb" puzzle in 11th Hour...yep, here
we go again! But this time there IS a definite solution. The idea is
to have the most coins at the end. To move, you jump your brown coins
over as many of the red ones as you can (click on a space with the
eyeball to do the jump; squares you _can't_ jump to will show the
wagging finger). You can play against Murthley as long as you want,
but realize he's a tough player and may beat you several times...
unless, of course, you do this...if the board is set up like this:
1 2 3 4 5 6 7 8
A
B
C
D
E
F
G
H
with coins starting at D4, D5, E4, and E5, since you go first, click
on the following spaces in order: E6, C6, C4, G7, C2, A2...and you
win in six moves (all Murthley's pieces are taken). Once you win
that puzzle, exit the chapel, and the game will tell you to insert
Disc 2. Do so...and on we go to the next section! You get some
advice from good ol' Angus. Before you go off to the Game Room,
however, hitch to the foyer, then turn right. Click on the suit of
armor to get the shield puzzle. The object here is to select nine
groups of five symbols (one of each of the five symbols on the shield;
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