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warrior. Chariots are a powerful weapon on the attack but very weak on defense. They are also useful as scouts because of their speed.
CRUISER 6-6-6 (Combustion) [80]: a very fast and moderately powerful warship. Cruisers have a visibility of two seas squares and may conduct shore bombardment. They may not carry ground units.
FIGHTER 3-3-10 (Flight) [60]: a squadron of fighter aircraft. Fighters are useful as scouts and for attacking enemy Bombers. Fighters must return to a friendly base by the end of each turn.
FRIGATE 2-2-3 (Magnetism) [40]: a fast sailing warship armed with a substantial number of guns. Frigates may carry up to four ground units.
IRONCLAD 4-4-4 (Steam Engine) [60]: a fast, steam-powered ship armored with iron plating. Ironclads may not carry other units. Ironclads are most useful for attacking enemy ships and less so for conducting shore bombardments.
KNIGHTS 4-2-2 (Chivalry) [40]: a group of armored warriors mounted on large powerful horses. Knights are often a useful combination of speed, defensive strength, and offensive strength.
LEGION 3-1-1 (Iron Working) [20]: a well-trained force of infantry armed with shields, short swords, and throwing spears. Legions are good offensive units that are relatively ... Далее >>
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