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increased if you possess Isaac Newton's College, a medieval Wonder of the World.
MANUFACTURING PLANT: This improvement increases the resources generated by a city by 100%. It costs 320 resources to build, and costs $6 per turn to maintain. Its presence makes and already existing Factory obsolete and the Factory ceases to work. The effect of a Manufacturing Plant may be increased by the presence of the Hydro Plant, the Nuclear Plant, the Power Plant, or the Hoover Dam.
MARKETPLACE: A marketplace increases tax revenue and luxuries by 50%. The Marketplace costs 80 resources to build, and costs $1 per turn to maintain.
MASS TRANSIT: In cities with Mass Transit, the population has no effect on pollution. It costs 160 resources to build, and costs $2 per turn to maintain.
NUCLEAR PLANT: Like other types of power plants, the Nuclear Plant increases the production of a Factory or Manufacturing Plant by another %50. A Nuclear Plant also reduces the day-to-day probability of pollution. However, a Nuclear Plant in a city suffering civil disorder risks a nuclear meltdown. The Nuclear Plant costs 160 resources to build, and costs $2 per turn to maintain.
PALACE: This is the administrative and governmental center of your civilization. The farther any city is from the city containing the Palace, the more corruption is likely. You may ... Далее >>
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