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Enter the door which shuts promptly behind you. Take the Iron Key from the pool of water and climb the ladder to go up and kill a Doberman and his master. Take the medkit and flip the switch. A really nasty guard arrives on the scene and is blocking your escape to the boat. You can either kill him by shooting through the gap between the door and the wall or if you want to impress your friends, try doing a backflip from the ledge and killing him before you splash into the canal.
Either way, when he is dead, get back in the boat and retrace you path back to where you got your second speedboat. You now have the key to open that door and kill another nasty badguy. Flip the switch by the window to open the second gate which is blocking your exit. Return to the boat and head back up the canal going under that walkway where you snipered the guy who was guarding this boat earlier in the game. Keep to the left until you reach an open door on the right. Go just past this door then back the boat up to the door so that it is lined up with the ramp to the left.
Jump out of the boat and enter the door until you can stand. Shoot the henchman and grab his ammo when he is dead. Flip the switch to open the final obstacle in your escape of this level. This is a timed sequence of events and the clock starts ticking once you get back in your boat. Anything less than a perfect performance and you will be redoing this segment so save your game. Ready.....set......GO!
Accelerate your boat and jump the ramp, braking immediately when you land so you can make the sharp turn at the second left into the large canal, then make a sharp right into the smaller canal with the open gates. Make another right at the intersection and speed down the canal to the exit...
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