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the opening in the roof is lined with broken glass and you will die. Instead, do a running jump to land on the slope next to the right wall. Grab and shimmy to the left until you are at the flat section in the corner. Standing with your back to the wall, jump to the slanted roof and slide down and grab. You should be hanging in front of the window. Drop and instantly grab again to catch the edge of the sill. Now pull up and shoot out the glass and carefully enter the room. The glass is just like the spikes in the original Tomb Raider so simply WALK to pass by unharmed. Cross the room and climb the ladder and use the Ornate Key to unlock the door at the end of the hall. Now we have a very unstable roof to deal with. Position Lara so she is at the edge of a solid piece of roof and facing the wall on the other side of the three collapsing pieces. Do a Standing Jump and begin running when you hit the first panel. When you cross the 3rd panel do a running jump, and when you finally cross the last set of collapsing panels do a running jump to grab and pull up onto the ledge. Draw your guns and proceed to the top of the Opera House. Shoot the guard patrolling the roof then turn and lower down. While hanging onto the edge, quickly pull back up and draw your weapons again. Your short dangle off the edge should have attracted the attention of another guard and a couple of Dobermans. Kill them all, then do a running jump to the roof and continue left to kill four more guards below. Take the medkits, shells and ammo from the dead guards then return to your previous location to check out the swinging box. Do a running jump and grab and pull up to a small area to the right of the swinging box and light a flare. Drop down and flip the switch to the left of the box. Three rooftop doors open and two gunmen show up looking for trouble. Climb up and kill these guys then drop through the newly opened door in the roof. A pair of switches awaits you below. The right switch is useless for now so flip the left one to open a grate, then exit through that grate. Run by the hall to trigger a boulder. Stand by the wall switch to avoid the deadly rock then flip the switch to close the ... Далее >>
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